#Congratulations! Director Hsin-Chien Huang's latest VR works, Samsara and The Starry Sand Beach, were nominated for the 78th Venice International Film Festival!
The 78th Venice International Film Festival (VIFF) announced the shortlisted nominees for the category of VR Film. Taiwanese new media artist, Distinguished Professor of NTNU, Hsin-Chien Huang, winner of the BEST VR Experience in 2017 with his work La Camera Insabbiata, will again contest for the Leone d’oro this year with two of his latest, sci-fi inspired works, Samsara and The Starry Sand Beach. While the Taiwanese athletes are striving for the Gold Medals at the Tokyo Olympics as we speak, director Hsin-Chien Huang dazzles the jury of VIFF with his visually-stunning and thought-provoking works — bringing cutting-edge Taiwanese VR films onto the international stage and letting world-wide audience sees Taiwan!
Before being selected for the 78th Venice International Film Festival, Samsara episode 1. has already grabbed the Jury Award at SXSW and Best VR Story at the Cannes XR Competition. This futuristic VR experience teleports the audience onto a journey that spans millions of years. Samsara is a Sanskrit word meaning “ the world ”. In Buddhism, it means what we perceive as the world is actually an endless cycle of karma (cause and effect), a cycle of life, death and rebirth in the six realms of existence. In this fascinating VR work, the audience is reincarnated into the bodies of different persons and creatures, experiencing the universe in their new bodies and in search for the ultimate spiritual transcendence.
Samsara depicts an apocalyptical story in the near future where human greed has depleted the earth’s resource. Catastrophic wars to fight for resource resulted in global destruction. Finally, the remaining humans had to leave the Earth and go on a search in space for a new place to live.
Nevertheless, their desperate, long quest for a new homeland… could it be just a loop in space and time? The cycle of greedy domination and total destruction that then necessitates the search for a new home…. may have hopelessly repeated itself over and over again? The constant evolutionary process and so-called progress, without transformation in consciousness and spiritual advancement, is nothing more than a Möbius strip that leads nowhere, perhaps…?
Samsara is an experiment based on the theory of Embodied Cognition. Through interactivity and VR, the audience gets to live inside the bodies of different persons and creatures, experiencing their feelings from within. Perhaps It is when we can perceive the world in different bodies that we may truly appreciate the thoughts of others and empathize with them. An experience that will also help us better comprehend our own existence and learn to live in harmony with all.
Samsara explores a complex of deeply interconnected issues of ecology, technology, natural resource and war, etc. It's a story about a journey humans are forced to take on, after having destroyed the earth with nuclear disasters. The survivors seek a new planet, in the boundless, interstellar space, to carry on their lives. Gradually they evolve into a new life form artificially. Yet, many years passed and they’ve come to realize that they would never make it to the new planet they’ve been dreaming of. In fact, they have simply been returning to the Earth, in different life forms, time after time.
Director Huang applies the concepts of embodied cognition, offering a unique way to contemplate about the nature of life. As the audience are transported into different bodies each time, they gain a brand new perspective to experience the world views presented in Samsara.
Samsara was produced under the guidance of Taiwan Creative Content Agency (TAICCA) and Kaohsiung Film Archive VR(VR FILM LAB), it’s a sate-of-the-art VR production made 100% in Taiwan. In the VR experience, viewers are transformed into various kinds of animals to interact with the scenes, including species unique and indigenous to Taiwan, such as Taiwan Blue Magpie and Formosan Black Bear.
Samsara Ep.1 features the latest somatosensory technology, including 4D views shooting techniques by the Industrial Technology Research Institute and TAICCA. A digital shooting system comprised of a high-sensitivity 4 million-pixel, full-color CCD sensor and 48 4DV-EX-Z cameras made it possible for Samsara Ep.1 to be taken from an omnidirectional view and shot without any blind spots, creating the ultimate immersive experience.
THE STARRY SAND BEACH, directed by Hsin-Chien Huang and produced in cooperation with Lucid Reality (France) and Oready 瑞意創科 Oready Innovation Lab (Taiwan), is a scientific fairy tale about a unique ecological wonder in Taiwan and Japan, the shiny starry sand beaches. Foraminifera, from the Latin word “foramen” meaning hole, is a single-celled organism that builds a shell with multiple chambers which intercommunicate with one another through holes. On the Qimei Island, Taiwan and the Yaeyama Islands, Japan, beaches have been formed by a specific species of foraminifera with star-shaped shells made of calcium carbonate. Like the real stars in the legends, grains of the starry sand have also been preserving the earth’s memories for millions of years.
THE STARRY SAND BEACH is a real-time 3D interactive VR adventure into the natural and mythological landscape of the starry sand beaches on Qimei Island in Penghu Archipelago, Xing Sha Wan in Kenting National Park and Taketomi Island in the far south of Japan. The experience is full of aesthetically-amazing elements and enriched with cultural and religious significance like Shintoism in Japan. A beautiful, haunting legend tells the story of the starry sand…
The final winners will be presented at the award ceremony held on Sep11. With great anticipation and hopes, Hsin-Chien Huang is expected to bring home again the grand prize for Taiwan!
https://www.labiennale.org/en/news/selection-complete-works-venice-vr-expanded-0
#黃心健 #HsinChienHuang
#samsara #chalkroom
#LaCameraInsabbiata
#VeniceInternationalFilmFestival #VIFF
#Thestarrysandbeach
#LucidReality
#OreadyInnovationLab
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今天這篇是一個 Operator 的介紹文,該文分成三大部分,分別是 What, Why 以及 How
如果你本身對於 Operator 的概念還不是很熟悉的,會非常推薦閱讀這篇文章,幫助你從頭瞭解到底什麼是 Operator,其背後的實作原理以及我們可以透過 Opeator 做什麼事情,對於維運團隊能夠帶來什麼好處
# What
1. Operator 這個詞是由 CoreOS 工程師於 2016 提出的,目的是希望簡化應用程式的管理,特別是 Stateful 類型的
2. Operator 背後是一個 Controller,該 Controller 會根據當前應用程式的狀態而自動地進行一系列的處理,譬如創建,刪除,管理等各式各樣資源,當然這些操作都是基於 Kubernetes API 完成
3. 根據目前官方 (kubernetes.io) 的說明,要理解 Operator 就會需要理解兩個概念,分別是 CRD (Custom Resource Definition) 以及 Control-Loop
4. CRD 提供一個方式讓開發者能夠定義屬於自己的 resource,包含了 apiversion, kind 等欄位。舉例來說,你可以自己定義一個跟 Pod 幾乎完全一樣的資源,然後擴充或是減少一些欄位
# Why
1. Kubernetes 內建的機制與資源對於是非常適合於無狀態應用程式(Stateless)的,這些資源足夠滿足無狀態應用程式的需求,譬如自動擴展數量,提供流量的負載平衡
2. 但是當 Kubernetes 的應用場景愈來愈多, Stateful 應用程式的需求就出現了,這時候原生的機制就稍嫌不足,使用起來不夠順暢。
3. 透過 Operator 的概念 (CRD + Control-Loop),使用 CRD 來定義你的資源狀態,並且透過 Controller 來幫你維護你的運作邏輯,譬如什麼時候該產生/刪除 Pod,什麼時候該創立/刪除其他資源,這些邏輯的實現都隱藏到 Controller 之中,但是同時也透過 CRD 提供一些介面參數讓開發者與維運者有能力對其進行一些調整
# How
1. 如何撰寫一個 Operator,有一些現成的工具可以幫忙,譬如 Kudo, Operator SDK, Kubebuilder 等
2. 有興趣觀看這些工具的介紹與使用,可以看全文
# Operator 的必要性
1. 2020 北美 Kubecon 上有非常多關於 Operator 的討論,作者特別提出由 HashiCorp 所分享的議程 Stop Writing Operators ,並且針對幾點來討論
2. 如果你的自動化是一個每個月執行10分鐘這種工作,那花上數週來維護與撰寫這種自動化其實非常不值得
3. 實際上開發一個 Operator 會遇到滿多問題,即使你使用 Kubebuilder 等這類型工具也還是會有很多小問題
4. 如果能的話,作者覺得有時候寫一些醜陋的 shell script 會比客製化各式各樣的 operator 還來得好。
https://medium.com/swlh/kubernetes-operator-for-beginners-what-why-how-21b23f0cb9b1
shell for loop 在 OK2Home Youtube 的最佳貼文
ลิ้งสั่งซื้อ : http://goo.gl/rU4QEh
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shell for loop 在 The Shell: Loops and automation - GitHub Pages 的推薦與評價
Describe the concept of 'looping' to iterate commands over multiple items; Automate tasks by using loops inside shell scripts ... ... <看更多>
shell for loop 在 how can we use multiple variables in single for loop in shell ... 的推薦與評價
bash allows for loops with more than one variable, but only in C like syntax: for ((i=0,j=10;i<=j;i++,j--)) do echo "i=$i" echo "j=$j" done. ... <看更多>
shell for loop 在 Shell script "for" loop syntax - Stack Overflow 的推薦與評價
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